Sunday, July 3, 2011

Could "gaming" save the world?

A female "World of Warcraft" character in the making -- but is her player male or female? (©2004-2009 Blizzard Entertainment, Inc. All rights reserved. The Burning Crusade is a trademark, and World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries).

VIDEO GAMES (On the Media)

(NPR, July 1) Take a one-hour look at the history, culture, and future of video games like WoW. Whether you know it or not you are likely a gamer and games are creeping into nearly every aspect of life. How far have video games come, and where are they going?
WoW
howstuffworks.com

"World of Warcraft" has millions of active subscribers worldwide (Blizzard). While there's no publicly-available, comprehensive census of exactly who plays the game, there are several researchers who have studied WoW players extensively. More

Myth is the language of symbols. What does all the occult symbolism mean?


Saladin Al Kurdi sees an Illuminati conspiracy

Superstruct: Games predict our future
archive.superstructgame.net
Gamers’ scores will reflect personal role in humankind’s survival.

PALO ALTO, California — The Institute for the Future (IFTF) announced the [2008] launch of Superstruct, the world’s first Massively Multiplayer Forecasting Game (MMFG). Designed by renowned game designer Jane McGonigal, Ph.D., and IFTF lead forecaster Kathi Vian Ph.D., Superstruct invites players to imagine life in 2019 and to document and record how they, their families, local communities, or extended social networks might respond to a catastrophic population collapse. Global gameplay ran for six weeks.

Superstruct was played by more than 8,000 citizen "future-forecasters." Although the game is no longer in play, learn about it and explore some archived game content:

Did superstruct gamers predict this economic collapse, the Amero solution, or the next one?